You love games.
That’s why you make them.

You’re sitting on a project you truly believe in…
but you can’t help but think:

”These NPCs feel like NPCs. Placeholders. No bite, all bark.”

I’ve got you covered.

I mAKE YOUR CHARACTERS BREAK, BREATHE AND BEG.

”I love this game but reading the 'flavour' text feels like unpaid overtime.”

I’ll make it feel like a raise.

lore that raises eyebrows.
And bottom lines.

”I have eight side quests and zero reasons to care.”

Yikes. Let’s fix that. Together.

Words glue worlds.
In teams or solo.

“Okay, but games are more than just words.”

Bet.

I bring Swiss-army-knife energy.

Featured Samples

Branching Dialogue
A conversation between the player and an NPC, showcasing player agency, NPC reactivity, tone, and diverging outcomes.

Character Design Retrospective

Azaaris, Runt of the Menagerie

How one of my original characters came to life, piece by piece.

Design doc samples

Services

Cast &
characters

NPC to MVP

  • VO scripts
    Dialogues
    Barks
    Character Design

lore &
Worlds

Flavour not filler

  • Worldbibles
    Settings
    Items
    Style guides

Narrative & Systems

Player-first, Dev-friendly

  • Mechanics
    Progression
    Quests
    Themes

Contact

Drop a link or a line. I’ll take it from there.